Log in

No account? Create an account
06 February 2006 @ 11:12 pm
Roleplaying blues  
I'm at a loss as to what to do at this Thursday night's gaming session. My character's on a quest to obtain an ancient artifact and bring it back to his people (it was originally theirs, or rather the property of one of their gods, but was stolen and taken to another country). I was basically expecting a search-for-the-long-lost-doohickey situation, but when the group got to the capital city of the country where it was taken, it turns out it wasn't long lost after all. In fact, it's on display in the front of the temple of their god*. One of my allies is a priest of that god. And he's starting to question why he should be helping me do this, since it'd essentially be stealing his people's prized artifact (see, to them it's the weapon of their legendary hero, and they don't think of it as stolen, more a "spoils of war" sort of thing).

There have been hints that the one on display is actually a fake (I won't go into details, because I'd have to describe a lot of the game world and it'd take forever). That means grabbing & dashing isn't really an option, which is just as well since my guy is a (rather weak & lousy) warrior, not a rogue. But that doesn't help with the main problem, which is balancing accomplishing my quest with not pissing off my teammate.

I'm completely at a loss.
Tags: ,
Current Mood: frustratedfrustrated
russgoulo on February 7th, 2006 10:59 am (UTC)
Arrange that it be exhibited in a traveling art show of antiquities, 6 months in its current land and 6 months in your land, promoting cultural interchange and increasing awareness of history among the common rabble. Admission can be charged, raising money for both governments! Corporate sponsorships could be secured no doubt.
gwalla: king crimson fingergwalla on February 8th, 2006 01:58 am (UTC)
The hammer used to belong to the god I'm doing this for, and he's the god of victory in battle, so I think he's unlikely to agree to a time-sharing arrangement.
cholma: blankcholma on February 8th, 2006 03:36 am (UTC)
Well, if you can verify that the one on display is a fake, then the populace might not find out when you steal the real one. (especially if you can somehow conjure/create a fake of your own to replace the real one when you take it.)

Obviously, the stumbling part is your teammate. You could try to convince him that since the fake is what the general public there see, it doesn't really hurt them to lose the real one. (odds are against him buying this reasoning though) Are the two gods equal or is one more powerful than the other? If yours is the more powerful/dominant one, then that might used to coerce him to going along with this. The item belongs to your god and if he doesn't get it back, there could be terrible consequences for your teammate's faith. (ie, he'd being a GOOD thing for his god by helping return it to its rightful owner)

Derakonderakon on February 7th, 2006 04:01 pm (UTC)
Depending on your stats, it's entirely possible your character is too stupid to care...
gwalla: king crimson fingergwalla on February 8th, 2006 01:48 am (UTC)
+1 INT mod (d20 rules), so he's no genius but he's not a complete idiot either.
(Anonymous) on February 7th, 2006 06:23 pm (UTC)
Each of you seek divine guidance?

Which sort of puts it in the GM's court... I bet he WON'T spark off a mutual holy war.

I liked the 6-months thing...

You could always bring it on display in neutral territory...

What do we know about the people that sent you on this quest? Maybe you're supposed to question if they're really troublemakers? Maybe they don't really have everyone's best interests in mind... what if they're using you as a pawn to stir up trouble and you should really be fighting them?

If they're legit... then you're the low men on the totem poles in an argument between two gods... uh... one or both of you could convert...

gwalla: halloweengwalla on February 8th, 2006 01:39 am (UTC)
The person who sent me on the quest was the ghost of my dead father. Not somebody I could realistically fight, nor someone I would want to.

Divine guidance is a good idea. But I dunno. Knowing the GM, he might spark off a holy war just for shits & giggles.